ScalaExportInspectorPlugin

gdext.internal.register.editor.ScalaExportInspectorPlugin

Inspector plugin that recognises Tscn[T] scene exports.

Attributes

Graph
Supertypes
class RefCounted
class Object
class Object
trait Matchable
class Any
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Members list

Value members

Concrete methods

override def _can_handle(obj: GodotObject): Boolean

EditorInspectorPlugin: can this plugin handle obj's inspector?

EditorInspectorPlugin: can this plugin handle obj's inspector?

Attributes

Definition Classes
override def _parse_property(obj: GodotObject, varType: Long, name: String, hintType: Long, hintString: String, usage: Long, wide: Boolean): Boolean

EditorInspectorPlugin: inspect one property. Return true to take it over (after calling addPropertyEditor), false to let the default editor render.

EditorInspectorPlugin: inspect one property. Return true to take it over (after calling addPropertyEditor), false to let the default editor render.

Attributes

Definition Classes

Inherited methods

def _enter_tree(): Unit

EditorPlugin/Node: entered the (editor) tree.

EditorPlugin/Node: entered the (editor) tree.

Attributes

Inherited from:
GodotScriptClass
def _exit_tree(): Unit

EditorPlugin/Node: leaving the (editor) tree.

EditorPlugin/Node: leaving the (editor) tree.

Attributes

Inherited from:
GodotScriptClass
def _input(event: InputEvent): Unit

Called for every unhandled-or-not input event (Node._input).

Called for every unhandled-or-not input event (Node._input).

Attributes

Inherited from:
GodotScriptClass
def _physics_process(delta: Double): Unit

Called every physics frame; delta is the fixed physics step.

Called every physics frame; delta is the fixed physics step.

Attributes

Inherited from:
GodotScriptClass
def _process(delta: Double): Unit

Called every rendered frame; delta is seconds since the last frame.

Called every rendered frame; delta is seconds since the last frame.

Attributes

Inherited from:
GodotScriptClass
def _ready(): Unit

Called when the node enters the scene tree and is ready.

Called when the node enters the scene tree and is ready.

Attributes

Inherited from:
GodotScriptClass
def _shortcut_input(event: InputEvent): Unit

Called for shortcut input before _unhandled_input (Node._shortcut_input).

Called for shortcut input before _unhandled_input (Node._shortcut_input).

Attributes

Inherited from:
GodotScriptClass
def _unhandled_input(event: InputEvent): Unit

Called for input not consumed by the UI (Node._unhandled_input).

Called for input not consumed by the UI (Node._unhandled_input).

Attributes

Inherited from:
GodotScriptClass
def _unhandled_key_input(event: InputEvent): Unit

Called for unhandled key input (Node._unhandled_key_input).

Called for unhandled key input (Node._unhandled_key_input).

Attributes

Inherited from:
GodotScriptClass
def _update_property(): Unit

EditorProperty: refresh the widget from the edited property's value.

EditorProperty: refresh the widget from the edited property's value.

Attributes

Inherited from:
GodotScriptClass
final def addCustomControl(control: Control): Unit

EditorInspectorPlugin.add_custom_control

EditorInspectorPlugin.add_custom_control

Attributes

Inherited from:
EditorInspectorPlugin
final def addPropertyEditor(property: String, editor: Control, add_to_end: Boolean, label: String): Unit

EditorInspectorPlugin.add_property_editor

EditorInspectorPlugin.add_property_editor

Attributes

Inherited from:
EditorInspectorPlugin
final def canTranslateMessages(): Boolean

Object.can_translate_messages

Object.can_translate_messages

Attributes

Inherited from:
Object
final def cancelFree(): Unit

Object.cancel_free

Object.cancel_free

Attributes

Inherited from:
Object
def cast[U <: GodotScriptClass](using meta: ClassMeta[U]): U

Cast to a (super- or sub-) class U. Returns null if the object is not actually a U. Uses object_cast_to with U's class tag — a real engine type check, not a Scala cast.

Cast to a (super- or sub-) class U. Returns null if the object is not actually a U. Uses object_cast_to with U's class tag — a real engine type check, not a Scala cast.

Attributes

Inherited from:
GodotScriptClass
def free(): Unit

Free a manually-managed object via object_destroy. No-op for reference-counted objects — use unref for those. The wrapper is dead afterwards: calling an engine method on it throws.

Free a manually-managed object via object_destroy. No-op for reference-counted objects — use unref for those. The wrapper is dead afterwards: calling an engine method on it throws.

Attributes

Inherited from:
GodotScriptClass
final def getInstanceId(): Long

Object.get_instance_id

Object.get_instance_id

Attributes

Inherited from:
Object
final def getMethodArgumentCount(method: StringName): Long

Object.get_method_argument_count

Object.get_method_argument_count

Attributes

Inherited from:
Object
final def getReferenceCount(): Long

RefCounted.get_reference_count

RefCounted.get_reference_count

Attributes

Inherited from:
RefCounted

Object.get_translation_domain

Object.get_translation_domain

Attributes

Inherited from:
Object
override def godotClassName: String

The Godot class name for this instance. Engine wrappers override with the baked literal; user classes fall back to their Scala simple name (which is how registration names them).

The Godot class name for this instance. Engine wrappers override with the baked literal; user classes fall back to their Scala simple name (which is how registration names them).

Attributes

Definition Classes
Inherited from:
EditorInspectorPlugin
final def hasConnections(signal: StringName): Boolean

Object.has_connections

Object.has_connections

Attributes

Inherited from:
Object
final def hasMeta(name: StringName): Boolean

Object.has_meta

Object.has_meta

Attributes

Inherited from:
Object
final def hasMethod(method: StringName): Boolean

Object.has_method

Object.has_method

Attributes

Inherited from:
Object
final def hasSignal(signal: StringName): Boolean

Object.has_signal

Object.has_signal

Attributes

Inherited from:
Object
final def hasUserSignal(signal: StringName): Boolean

Object.has_user_signal

Object.has_user_signal

Attributes

Inherited from:
Object
final def hostObject: GodotObject

The engine-side object handle for this instance.

The engine-side object handle for this instance.

Attributes

Inherited from:
GodotScriptClass
final def initRef(): Boolean

RefCounted.init_ref

RefCounted.init_ref

Attributes

Inherited from:
RefCounted
final def instanceId: InstanceId

This object's stable Godot InstanceId (the null sentinel if unbound). Mirrors Object.get_instance_id, but typed — pass it to APIs that key off a node's identity.

This object's stable Godot InstanceId (the null sentinel if unbound). Mirrors Object.get_instance_id, but typed — pass it to APIs that key off a node's identity.

Attributes

Inherited from:
GodotScriptClass
final def isBlockingSignals(): Boolean

Object.is_blocking_signals

Object.is_blocking_signals

Attributes

Inherited from:
Object
final def isClass(`class`: String): Boolean

Object.is_class

Object.is_class

Attributes

Inherited from:
Object
final def isQueuedForDeletion(): Boolean

Object.is_queued_for_deletion

Object.is_queued_for_deletion

Attributes

Inherited from:
Object
final def isRefCounted: Boolean

True if this object is reference-counted (RefCounted subtree, e.g. a Resource) vs manually-managed (Object/Node subtree). Drives the lifetime methods below.

True if this object is reference-counted (RefCounted subtree, e.g. a Resource) vs manually-managed (Object/Node subtree). Drives the lifetime methods below.

Attributes

Inherited from:
GodotScriptClass
def keep(): this.type

Keep a reference adopted inside Gd.scoped past the end of the block: the caller now owns it and releases it with unref. Returns this.

Keep a reference adopted inside Gd.scoped past the end of the block: the caller now owns it and releases it with unref. Returns this.

Attributes

Inherited from:
GodotScriptClass
final def notification(what: Long, reversed: Boolean): Unit

Object.notification

Object.notification

Attributes

Inherited from:
Object
final def notifyPropertyListChanged(): Unit

Object.notify_property_list_changed

Object.notify_property_list_changed

Attributes

Inherited from:
Object
final def propertyCanRevert(property: StringName): Boolean

Object.property_can_revert

Object.property_can_revert

Attributes

Inherited from:
Object
def refInc(): this.type

Take one more reference on a reference-counted object, owned by this wrapper until a matching unref. No-op for manually-managed objects (nodes). Returns this. (Named refInc rather than reference to avoid clashing with the generated RefCounted.reference(): Boolean method.)

Take one more reference on a reference-counted object, owned by this wrapper until a matching unref. No-op for manually-managed objects (nodes). Returns this. (Named refInc rather than reference to avoid clashing with the generated RefCounted.reference(): Boolean method.)

Attributes

Inherited from:
GodotScriptClass
final def reference(): Boolean

RefCounted.reference

RefCounted.reference

Attributes

Inherited from:
RefCounted
final def removeMeta(name: StringName): Unit

Object.remove_meta

Object.remove_meta

Attributes

Inherited from:
Object
final def removeUserSignal(signal: StringName): Unit

Object.remove_user_signal

Object.remove_user_signal

Attributes

Inherited from:
Object
final def setBlockSignals(enable: Boolean): Unit

Object.set_block_signals

Object.set_block_signals

Attributes

Inherited from:
Object
final def setMessageTranslation(enable: Boolean): Unit

Object.set_message_translation

Object.set_message_translation

Attributes

Inherited from:
Object
final def setTranslationDomain(domain: StringName): Unit

Object.set_translation_domain

Object.set_translation_domain

Attributes

Inherited from:
Object
final def tr(message: StringName, context: StringName): String

Object.tr

Object.tr

Attributes

Inherited from:
Object
final def trN(message: StringName, plural_message: StringName, n: Long, context: StringName): String

Object.tr_n

Object.tr_n

Attributes

Inherited from:
Object
def unref(): Unit

Release one reference this wrapper owns (an engine Ref<T> return, Gd.create, or refInc), destroying the object if it was the last reference. Does nothing when the wrapper owns no reference, so a borrowed object can never be freed from under the engine.

Release one reference this wrapper owns (an engine Ref<T> return, Gd.create, or refInc), destroying the object if it was the last reference. Does nothing when the wrapper owns no reference, so a borrowed object can never be freed from under the engine.

Attributes

Inherited from:
GodotScriptClass
final def unreference(): Boolean

RefCounted.unreference

RefCounted.unreference

Attributes

Inherited from:
RefCounted
final def withHost(o: GDExtensionObjectPtr): this.type

Set the handle and return this (fluent, for wrapping fetched objects).

Set the handle and return this (fluent, for wrapping fetched objects).

Attributes

Inherited from:
GodotScriptClass