CompEnum
Enumeration helpers + the AsRef projection. Each helper takes the comp already projected to its bare wrapper type E and returns the option names; a null/unassigned comp yields Seq("") so the resulting ENUM has a single valid empty entry rather than a malformed empty hint string.
Attributes
- Graph
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- Supertypes
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class Objecttrait Matchableclass Any
- Self type
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CompEnum.type
Members list
Type members
Classlikes
Projects a comp field's declared type C to the bare wrapper E the enumeration expects. Summoned at the macro site; the annotation fixes E, so a comp of an incompatible type fails to summon with a clear compile error. An unassigned/empty reference projects to a null E (the helpers guard it).
Projects a comp field's declared type C to the bare wrapper E the enumeration expects. Summoned at the macro site; the annotation fixes E, so a comp of an incompatible type fails to summon with a clear compile error. An unassigned/empty reference projects to a null E (the helpers guard it).
Attributes
- Companion
- object
- Supertypes
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class Objecttrait Matchableclass Any
Value members
Concrete methods
Names of the sub-nodes inside one state's AnimationNodeBlendTree (e.g. a OneShot to fire, or a plain AnimationNodeAnimation whose clip is swapped at runtime). Read from the blend tree's own nodes/<name>/node properties, so every sub-node is listed — NOT from the tree's parameters/... paths, which omit sub-nodes that expose no editable parameter (e.g. AnimationNodeAnimation).
Names of the sub-nodes inside one state's AnimationNodeBlendTree (e.g. a OneShot to fire, or a plain AnimationNodeAnimation whose clip is swapped at runtime). Read from the blend tree's own nodes/<name>/node properties, so every sub-node is listed — NOT from the tree's parameters/... paths, which omit sub-nodes that expose no editable parameter (e.g. AnimationNodeAnimation).