Godot's Transform2D: columns x = (xx, xy), y = (yx, yy) and origin = (ox, oy), stored flat (6 floats) so one value is one object.
Attributes
- Companion
- object
- Graph
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- Supertypes
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trait Serializabletrait Producttrait Equalsclass Objecttrait Matchableclass AnyShow all
Members list
Value members
Concrete methods
Composition: t first, then this.
Composition: t first, then this.
Attributes
The inverse of an orthonormal transform.
The inverse of an orthonormal transform.
Attributes
Rotate in parent space (left-multiplies).
Rotate in parent space (left-multiplies).
Attributes
Rotate in local space (right-multiplies).
Rotate in local space (right-multiplies).
Attributes
This transform with its rotation replaced, keeping its scale.
This transform with its rotation replaced, keeping its scale.
Attributes
Inherited methods
An iterator over the names of all the elements of this product.
An iterator over the names of all the elements of this product.
Attributes
- Inherited from:
- Product
An iterator over all the elements of this product.
An iterator over all the elements of this product.
Attributes
- Returns
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in the default implementation, an
Iterator[Any] - Inherited from:
- Product