SceneExportRegistry
gdext.internal.register.SceneExportRegistry
object SceneExportRegistry
Records, per (className, propertyName), the required scene root node type of a Tscn[T] export. Godot has no native hint to filter a PackedScene picker by root-node type, so the editor inspector plugin (Phase E) reads this registry to know which scenes a given property may accept.
Attributes
- Graph
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- Supertypes
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class Objecttrait Matchableclass Any
- Self type
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SceneExportRegistry.type
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